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Rhem 5 in the making

3/6/2013

63 Comments

 
Picture
Knut Mueller, the creator of the Rhem series has personally confirmed he started working on Rhem 5. In a few month's time he promised some screenshots and developments.

Gamecareer wishes him all the best in the production!

If you haven't played any of the Rhem games, please visit Knut's website for more details.

63 Comments
Hadakajime
16/6/2013 21:55:34

These look pretty interesting. Judging by the screenshots they remind me of Myst. I'll have to check them out.

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Mark
17/6/2013 06:43:46

If you like Myst, these games are a real treat!

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Larry
30/8/2014 18:23:44

Overall, I like playing the Rhem games over Myst. While Myst had better graphics --- the problem I had with Myst was there was often too much text, because it got over-involved with the 'story-line'. If I was interested in a 'story', I'd just read a book. Rhem has a minimal story line (mostly just a beginning and an end to provide a framework and the rest is just all 'puzzle' which I prefer. The puzzles in Rhem are very challenging most of the time --- you really need to take notes (which I don't mind doing --- I fend the better notes you take, the better chances you'll have of figuring things out later. I recommend having fraph paper and different colored pencils available!) To be fair, the Myst series did have some good pulles and the graphics in Rhem aren't all that bad either (I guess it depends on your expectations - i.e. what you're accustomed to). I've played all 4 Rhem games and am very much looking forward to Rhem 5. I played Rhem 2 last and was able to get through the whole game without looking up any 'hints' ( which I did on the other 3 --- and sometimes regretted it afterwards - because I should have been able to figure them out on my own - so by the time I played Rhem 2, I was 'wise' to look for certain thngs --- or to try different things --- you have to play around quite a bit --- don't assume anything!). Hope Rhem continues beyond 5 as well ---- but it must take a LOT of work to set all that stuff up!! I give Knut Mueller a lot of credit for doing so so well. Cheers!

Allen link
27/6/2013 10:01:09

I've been waiting a long time for rhem 5. I wish I could meet Knut and thank him personally for his creativity. I enjoy games like these. Hurry up Knut, I need a new game "fix", I'm hooked. Thanks Knut.

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Cecilia
5/7/2013 12:19:07

I'm also waiting, Rhem 4 was year ago.

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Cecilia
5/7/2013 12:22:21

The Rhem games are great. Can you recommend any other Myst-like games? (With that I mean non-violent, non-linear adventures that require lots of thinking).

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Gamecareer
7/7/2013 09:29:11

There are quite a few, maybe not all non-linear, you can browse the Mobygames.com database, you can choose your keywords, adventure, 1st person fmv and such. Good luck!

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goat
3/9/2013 12:52:16

cecilia, i guess you have already tried Schizm 1,2 and 3. If u think that "the harder the better", those are for u.

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struzzo
3/9/2013 13:16:19

Hi goat,
i didn't know that a Schizm 3 had been released, and I couldn't find any news on the web.
I loved the Schizm games, is there really a third one?!

Gamecareer
3/9/2013 13:33:43

I see you have mixed up Schizm with Rhem, there is no Schizm 3 (unfortunately)

Henry
31/7/2014 13:07:08

I recommend many games...like Rhem,Myst...
One of the best is Omega Stone...that is the suite of Riddle Sphynx
And another one very "acurate" is Sacred Rings....
Few ones that gave me many hours of fun...are...
Traitors Gate,

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John Gwilliam
8/7/2013 11:45:01

Good news! I have been waiting for 5 since I finished 4. Good thing I am not holding my breath. Best wishes Knut!

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struzzo
13/7/2013 05:28:45

THANKS, oh thanks!!!!!!!!
I've been searching the web regularly for almost two years, hoping to read a news like this...
After Knut's wishes for incoming year 2012, with a screenshot from Rhem 5, there was only silence, at least officially.

You made my day a bright day!!!! Thanks again!

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sc
14/7/2013 04:30:26

Finally !!!!!!!! :-)

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goat
3/9/2013 14:09:57

Gamecareer, Struzzo: I call Schizm 3 to the third game from LK Avalon, SENTINEL. not as superb as Schizm and Chameleon, but great.

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struzzo
3/9/2013 15:15:03

Thanks a lot for your replies Gamecareer and goat!
Now I understand what you meant with Schizm 3, goat: I loved Sentinel, even if not as much as Schizm Mysterious Journey - the first - which was my favorite, more than Chameleon.

Do you remember the first game from Detalion / LK Avalon in 1999? It was the great Reah! If you haven't played it yet I strongly recommend to search for it, it was an astonishing game.

By the way, during the last month I discovered a beautiful Myst-like game called ASA - A Space Adventure, created by the indie developer Simon Mesnard and released in January 2013. It was a breath of fresh air while waiting for Rhem 5; I suggest to have a good look at it ;)

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goat
3/9/2013 15:32:02

of course I played Reah!. I played it all... at least the most difficult ones. Myst series, Rhem, Obsidian, Morpheus, Lightbringer... I played ASA too. Everyone. But the entire category (first person, point and click, non-inventory-based puzzles) is dying... Our main hope is the great german guy, Knut Muller.

Gamecareer link
3/9/2013 17:25:13

Thanks for bringing up ASA - A Space Adventure Struzzo, I will check it out and maybe post a separate blog for it.

struzzo
4/9/2013 04:18:01

Yes goat, Knut is our main hope!!! Once he wrote that after the last Rhem he would go on creating Rhem-like games... let's keep all our fingers crossed.

@ Gamecareer, Simon Mesnard owns everything to be another promising puzzle-games developer! He needs encouragement in pursuing this way; I'm trying hard to promote A Space Adventure in my country, Italy, and wrote an enthusiastic review, as he deserves. If it will be of your liking, a separate blog for it would be fantastic.

Talking about the few beautiful puzzle games left, there is another one, and maybe you and goat already know it, but I'd rather bring it up anyway: it's a stunning cognitive game created in 2010 (few months before Rhem 4 was released) by the indie Dan Markosian; its name is Slip Space: The Burma-Shave Analogy.
Playing this beautiful game was a real experience!
Too bad, Dan was quite unhappy about the diffusion of the game, and wasn't sure if it was worth going on...

I'm sadly wondering if this game category is dying (still hope not!!!) because people is not interested in puzzle games anymore, or if the problem is that progressively fewer artists are able to create really good ones. In both cases most gamers are loosing tuning with puzzles and becoming mentally lazy... they'd rather interact with visual novels.

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Gamecareer link
4/9/2013 06:52:53

I do not think the genre is dying out, Myst has been ported to all platform possible, which I think keeps the spirit alive of these games. There are always people inspired enough to undertake making their own adventures. In this blog I hope to give them all a bit more attention than they get in the mainstream 'media'.

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goat
4/9/2013 12:33:40

oh, yes, I played Slip Space, quite a surprise, nice game too... and another one from recent years: Outcry (AKA: Sublustrum) try it!

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Jason
4/9/2013 06:32:40

Steam Greenlight or similar programs could be helpful in supporting this niche?

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struzzo
5/9/2013 03:12:07

You are right Gamecareer, Myst has been ported in any playable form.
Anyway, Myst has been an unique masterpiece that gave way to a whole category of games, and was celebrated and played even by gamers not totally puzzle oriented, as a "must".
What I notice, hoping that it doesn't mean the end of an era, is a lesser interest of the gamers community in puzzle games in general, even if they are good ones.

You are succeeding in your intent with your blog! I found it searching for news about Rhem 5, and I could feel immediately the difference with other websites on gaming.
P.s.: I hope that this exchange of opinions is not too off topic in this particular thread, if yes, please stop me...

@ Jason, ASA is supported by Desura; I bought it in there, but I couldn't find other puzzle games on sale. Supporting indies is an excellent trend, but I wonder if Steam, Desura, and similar sites would find convenient to support, between others, a whole niche genre as a politic... but it would be fantastic!

@ goat, I loved Sublustrum! I was extremely fascinated by its dark atmosphere and its moving storyline. Did you play Phantomery's second - and last, unfortunately - game: Phobos 1953? It was not good as Sublustrum, but you can recognize their great class.

There's a page of Gamecareer's blog dedicated to Process, a short free game created by some members of ex Phantomery Interactive. Try it, if you haven't done it yet; you'll be amazed!

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Gamecareer link
5/9/2013 07:12:05

Struzzo, your enthusiasm for adventure games is exactly what I intend to promote on this website, so please rant on :).
I actually did play Phobos just days ago. Although visually nice it couldn't grip me the way Outcry (Sublustrum) could. Managed to find a Let's Play and enjoyed that. The theme of underground bunker thriller is best conveyed (in my opinion) in Penumbra, a truly engrossing experience.

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goat
24/12/2017 00:30:10

@ struzzo thanks for giving me another title! no, i didnt know about Phobos 1953. Of course i'll try it.
I guess you already played Quern. A jewel in this cathegory!

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struzzo
24/12/2017 15:35:45

@ Goat, unfortunately to play Quern I have to wait until I can afford a new PC... no way.
I hope that you like Phobos 1953.
What about trying The Witness too? It's a great game!!!

struzzo
6/9/2013 00:44:06

Thanks Gamecareer :)

Horror is my second passion after puzzles, but I have to stick to adventures and not survival, which is much better in terms of involvement, because I'm totally unable to use the keyboard to move on. I was told that Penumbra and the first chapters of Silent Hill were great, but I never managed to play them. In my real life I have a faint idea of "right" and "left", and having to rely to keyboard I always found myself going in the wrong direction (I know, it's blushful).
I liked the first Loath Nolder adventure, Darkness Within, but I couldn't play the sequel for this same reason. I liked a lot Scratches as well, and, more recently, Corrosion - Cold Winter Waiting, a very intriguing game, even if some inventory puzzles drove me mad as I'm poor in lateral thinking.
But Survival Horror remains my unfulfilled desire... sigh!

For what concerns Phobos I had a bad language problem... there were no subtitles, and the voice coming from the loudspeakers was distorted and often overcame by noises, so, as English is not my language, I could hardly understand a word or two every now and then. I had to complete the game without knowing exactly what was going on. I red the story afterwards, but it was a frustrating experience.

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Gamecareer link
6/9/2013 09:50:52

Yes, Horror Games, especially the Psychological ones are also my favourite, with Darkness Within on Top. Part 2 I found less intriguing, but still decent. Strange you cannot manage a keyboard. I remember using it for the first time (now 20 years ago) and experienced it as awkward, but after some practice it becomes easier. Also check out my blog on Silent Hill on the PC, which you can play on your PC using a controller. Another classic Suspense 1st person is Shivers, which I happen to auction this week. Please check the AVAILABLE section.

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goat
24/12/2017 19:25:52

@ struzzo yesss, The Witness was great! one of the few in Playstation world. Super cool game. Now i just finished The Eye of Ara (good enough) and began Haven Moon (VERY Myst-alike). See if your pc can run it!

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struzzo
25/12/2017 13:36:26

@ goat, I'm afraid even Haven Moon is too much for my 2.33 Ghz processor, sigh. I was able to play The Witness adding a 4 Gb RAM card, but for a more powerful CPU I have to change the whole machine. Thanks anyway!
Did you 100%ed The Witness? I did, but I still can't believe it's finished... and maybe it's not, who knows?

struzzo
7/9/2013 04:18:25

You couldn't believe that the first videogame I played, in 1994, was Alone in the Dark 1! I played it on DOS and it was keyboard or nothing. But I was fascinated by the theme, centered on Lovecraft, one of my favorite writers, and by the fact that it was my very first experience in gaming... I could hardly believe to my eyes!
A friend came to teach me to move and fight monsters and I solved puzzles for him. The game lasted for months and at the end I was (almost) acquainted with the keyboard; then Myst was released, and we parted ever since.
I've seen and listened to your tutorials, but it sounds fairly complicated. I have little time to play, as I have to work hard for a living, and I like to play very relaxed (or terrified, depending on the game :), with a friendly pointer to guide towards one side or another of the screen without wondering if it's right or left. Thanks a lot anyway.

I bought the Shivers games as soon as released in my country. What fantastic adventures! The first was better, at least in my opinion - some puzzles in the museum were really great, and I feared the Ixupis as a child - but I liked a lot the second as well; and I loved the Trip Cyclone songs!

Gamecareer, there is a game I'd like to talk about; it's a game that I'll never forget (though it contained an arcade sequence that I hated) and that was a unique experience, even because the last puzzle engaged me for years... it is 9 The last Resort, produced by De Niro's Tribeca. If you played it I'd be very interested in your opinion.

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Gamecareer link
8/9/2013 17:27:08

Funny enough, my first keyboard game was King's Quest I!
I also share your love for Lovecraft, as I have most of the games based on his works, including the excellent Eternal Darkness for the Gamecube (although mainly action, the story and setting is just pure gold). A Let's Play is recommended.

Yes, I did play 9 some years ago and remember the final puzzle being an extreme pain. Overall nice artwork and such, but nothing special I can remember about it, apart from the lovely production value when it comes to box, manual and sealed letter from your uncle.

One game you might also like is Ghost in the Sheet. I have it on auction this weekend. (forgive my business like behaviour:)

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struzzo
10/9/2013 01:03:38

Giving news on your auctions it's not business like behaviour, it's interesting information, so thanks! :)
But I already have Ghost in the Sheet; you are right, I liked it a lot! It's a very nice game with an eccentric, original story, underlined by a lot of sense of humor and some good puzzles as well.

Actually I believe to have played almost all horror adventures released; some I didn't like much and some I loved a lot, as Jonathan Boakes Dark Fall. The first, The Journal was my favourite, while I didn't like Lost Souls, the last, if not for the amazing graphic. It was sort of... "forced", I don't know how to explain... as if he wanted to scare at all costs, but it was only a bit splattery and not scary at all, at least for me. The beautiful and mysterious atmospheres of The Journal were lost (I still remember the shivers through my chine when I heard the "As time goes by" whistle entering the kitchen of the hotel), and its interesting puzzles too. In my opinion Boakes wanted to overdo and he failed.
As for English indies, Rhiannon was quite a good game but not scary, while Barrow Hill had really intriguing atmospheres but very weak puzzles :(

A game I liked a lot was Chris Brendel's The Filmmaker; it was a gripping adventure with an interesting story and remarkable puzzles as well. I didn't hear any news on a second game from him, and I'm sorry for that.
Now I'm still waiting for Augustine Cordes' Asylum, but it seems a really long waiting....

There's a little Russian game released in 2000 called Escape from the Haunted House, not intended to be scary but full of humor, included the voices of the unseen characters. It's a very short game with a unique big puzzle, and I think that it's awesome! Did you play it?

Gamecareer
10/9/2013 07:15:58

What a coincidence, I just ordered The Filmmaker from the USA, look forward to playing that. Most of the others you mentioned I played, including Escape from the Haunted House, which also had a dreadful end puzzle involving setting a clock. But considering how many titles are still out there, we do still have quite some choice, no?

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struzzo
12/9/2013 00:12:43

Wow, lucky you! I'd give twice its price for having to play it yet!
I hope that you will like it as much as I did.

Hopefully we still have some choice! I sure forgot some titles, but if you'll have auctions with some very good fearful adventures I didn't mention, please let me know, keeping in mind my limits... no action, no keyboard and subtitles for the speech. I'd rather not have others frustrating experiences like Phobos.
To be honest I don't like very much auctions... I prefer having a price and decide if I can afford it or not, directly. I have little time and patience to follow an auction, but if it's worth it I'll try to face the stress :)

Don't forget to play Corrosion - Cold Winter Waiting if you haven't, it had some good ratings and some not so good, but in my opinion it's a worthy game!

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Houston Wong
31/8/2014 22:57:02

You guys may want to look in to the Escape Games genre. For example, games at EscapeGames24.com. This may satisfy your needs if you are in to Rhem, purely for the puzzle aspects. Submachine is a very famous one that is very good and similar to Rhem.

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struzzo
3/9/2014 01:14:53

Thanks Houston,
Submachine is a fantastic series, as others created by Mateus Skutnik, the intriguing Daymare Town first!
For the delight of puzzle lovers, I remember a great free game in chapters: Escape to Obion. It had superb puzzles and a very interesting story, but it was released a very long time ago and I don't know if it's still available in the web... the author's name is Matt Slaybaugh.

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struzzo
3/9/2014 01:15:10

Thanks Houston,
Submachine is a fantastic series, as others created by Mateus Skutnik, the intriguing Daymare Town first!
For the delight of puzzle lovers, I remember a great free game in chapters: Escape to Obion. It had superb puzzles and a very interesting story, but it was released a very long time ago and I don't know if it's still available in the web... the author's name is Matt Slaybaugh.

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Ron
26/6/2017 00:22:48

Thank god. There will be a Rhem 5! I've waited years for this. The only thing that comes close to the rhem games are the old Myst games and the Schizm games! Keep them games coming Knut!!!

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nelson
26/6/2017 09:03:38

i totally agree. rhem is awesome and hard. please try QUERN Undying Thoughts, its amazing, between Schizm and Aura (or Exile).
Long live knut muller

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Adrie Janssen link
9/11/2017 23:48:08

Enjoyed Quern a lot. It's a large game and a view tough puzzles there. Not as challeging as Rhem but still very nice. I don't know what to do with these special edition games. I know all the answers to the old Rhem games because I've played them more then once over the decade. so I don't wanna be bothered with going through them once more only to access a few new puzzles. I'm basically waiting desperatly for Rhem 5. Come on Knut. Don'tmake us wait any longer.

struzzo
26/6/2017 05:53:47

Yes! Definitely there will be a Rhem V! Knut is working on the Special Editions of the first four chapters, containing extensions leading to the discover of the star-key that will open all doors between the areas. At the moment Rhem IV and Rhem I SE have already been released (see Rhem website) and Rhem II SE is almost ready for the release. After the only one left, Rhem III, Rhem V will come!

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Nelson
4/12/2017 23:35:19

sorry, I call Schizm 3 to Sentinel... its not as great as the other two but nice.
Come On Knut make us happy with Rhem V!

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struzzo
4/12/2017 23:59:25

Knut Müller is working hard to make us happy, though we'll have to wait...
In the while I'm playing again the first Schizm and I just bought a W7 version of Reah (from the same developers) from GOG.
Simon Mesnard released a beautiful second game after ASA, called Catyph. If you haven't played it yet I suggest you have a look at it!

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goat
25/12/2017 17:47:36

@ struzzo the Witness´s final is very cool. shows the designer´s studio along with the credits. very creative way of ending. I remembered that you recommended me Catyph. I will seek for it.

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struzzo
26/12/2017 20:14:09

@ goat, you are right! That final is utterly cool, but can you really call it an ending? You can access it before completing the whole game, and there's another ending before that (but, depending on the panels you solve first, you could see them in the reverse order).
Maybe that the last and real ending is the sixth movie, the eclypse one, that you can see only after beating the record player challenge and that allows to solve the last environmental puzzle? Who can say for sure?
Catyph is a very hard and beautiful game. There's a lot of poetry in it, and some very challenging puzzles. I hope you like it!

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goat
28/12/2017 21:04:12

love poetry, but i´m not good in english.so i dont care very much about the stories of the games. I´m from Buenos Aires. And LOVE challenging puzzles. For me the most difficult so far was Schizm, followed by Rhem, I guess.

struzzo
30/12/2017 16:40:47

@ goat, Catyph's poetry is mainly in its graphics! Simon creates enchanting environments. I often have difficulty in understanding English speech in games too; I'm from Rome.
I'm at the moment playing Schizm for the second time, after more than ten years. It's a gorgeous game, but this time some puzzles (as the gas pumps in the baloon area - I solved it by trial and error) seem to me a bit lacking of clear logic... maybe I'm aging and becoming more strict...
Anyway I'm almost at the end and I'm LOVING it!
Rhem, in my opinion, is a perfect game!

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struzzo
10/2/2018 20:33:45

Maybe you already know it, but a new game from Knut was released recently. This is his communicate:

"Dear friends of Rhem,
I like to announce the release of our adventure-game LISSSN on
Steam (Windows-Version) and in the MacAppStore (Mac-Version).

http://store.steampowered.com/app/768270/Lisssn/
(special promotion offer -15% ends February 7th.)

https://itunes.apple.com/de/app/lisssn/id1298984232?l=en&mt=12

http://www.moz.ac.at/user/rwolff/Lisssn/index_en.html
https://m.facebook.com/robertwolff.knutmueller/

LISSSN is the result of a cooperation between Robert Wolff, professor
em. for Music and eLearning at the Mozarteum Salzburg Austria and me.
Kind regards, Yours Knut Mueller"

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goat
14/2/2018 21:05:46

I just recieved this! what a jewel! Seems exactly what i needed.
thank you struzzo my friend

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MrTAC63 link
4/9/2018 15:40:37

@ struzzo, thanks for the tip on lisssn! I agree with everyone, I'm a Rhem fan also and been waiting for Rhem 5 since I finished Rhem 4! Here are a couple more that are good until Rhem 5 comes out: Obduction and Prominence! Thanks Knut, keep them coming!

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struzzo
15/2/2018 09:27:50

Glad that you like it goat!
Lisssn is a beautiful game becoming more intriguing at any step. I loved it!!!
No better way to wait for Rhem V....

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goat
6/9/2018 20:29:24

i played Lisssn and is a very nice game, not as hard as Rhem, but very cool.

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struzzo
6/9/2018 22:29:56

Being destined to very young people it couldn't be as hard as Rhem, but I was amazed for how enjoyable it was even for a skilled puzzle player. Knut's style was absolutely recognazible.

struzzo
4/9/2018 17:45:31

Thanks MrTAC63!
A good news on Rhem: the Special Edition of Rhem II The cave is about to be released. It has new intriguing locations and gorgeous puzzles. No date yet, but the beta tests are at the end, so check for it on Steam and in Knut website since next month.

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struzzo
9/6/2021 08:35:50

Hi friends, quite a long time has passed and I wonder if anybody is still reading this thread...
Anyway, good news on RHEM side; the last special edition - RHEM III SE - has been released in April and from now on Knut will be working at RHEM 5, and this time is for real!
Though the new area in RHEM 3 ws not very extended, the new puzzles were great, one in particular. I called it "heaven's doors", did anyone play it?
Waiting for the fifth chapter I'm trying to join the maps of each region in a suitable way according to a hint from Knut. Anybody interested to discuss some detail?
Have a nice day everybody!

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Mozalbete
22/6/2021 15:01:53

I have recently played the 4 Rhem extended editions in order, so I played III SE before IV SE. That doors puzzle you talk about has been the bane of many players according to the Steam forum games.

I met Knut a couple years ago. For Rhem V, he plans to update the program used for the game logic, from Adobe Director to LiveCode (https://livecode.com/). Though this will clearly bring improvements, it means joining the *entire* maps of the former Rhem games would be impossible, since the entire logic would have to be remade from scratch, so I expect at most some limited areas, and who knows.

For the rendering of the 3D scenarios, sing a more modern program such as blender would probably be quite an improvement for both quality and ease of creation for Knut. But apart from the difficulty that learning such programs entails, there is again the problem of re-visiting parts of Rhem. There are several options here:
1) Using the same legacy programs.
2) Remake the re-visited areas with a more modern program. This would only be a feasible option if at the very least the models can be exported in a format that can be imported with modern tools.
3) Being a true chad and rendering re-visited areas with teh legacy programs, and new ones with the more modern tools.

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struzzo
23/6/2021 07:37:45

Thank you for your reply Mozalbete! After all those years I didn’t expect any and it was a very pleasant surprise.
Life is strange… what is a bane for someone may be a delight for someone else, like me. That puzzle was tough indeed, and it took me almost one week to beat it, especially in the end to find the clue for the safe, but playing Rhem games means facing hard challenges – so if you love them, you just get what you are looking for.

Thank you for the link to LiveCode, it looks very interesting, though rather complicated. I am fairly sure that Knut will have the best on this hard task, in particular the ‘real headache’ problem of the areas to be re-visited. Some years ago, Knut told me about the troubles that would arise when Flash and other Adobe tools would reach their end-of-life, but we didn’t go deep into details. Though, he tried to reassure me that Rhem V wouldn’t look so much different from the other chapters. I do hope that this will be possible, since I love Rhem as it is for 20 years by now!
In any case, I think that it would be possible to insert the new territory between the others hand-drawing a simple map on paper. I think that whatever engine Knut may decide to use it will be anyway a “space” possible to reproduce as a plan.
Just for personal fun I drew the plans of the four Rhem and digitalized them in Photoshop, and now I am aligning them all. Rhem 2 and Rhem 3 are very clearly connected in two points: the rotating bridge in the cave at the northern end of Rhem 2 (the western cave belongs to Rhem 3) and the crack in the wall in Meneandes house beside the windmill, in the SE zone of Rhem 2, looking at the two rooms east of the railway in Rhem 3.
To place the other territories, I followed Knut’s hints:
“Far West (at the ocean) is the Rhem 1SE territory. Then follow from West in direction East: Rhem 4 SE, Rhem 5, Rhem 3 SE, Rhem 2 SE. The blue cave in Rhem 2 is furthest East.”
And then he told me that the entrance to Rhem V would be through the door with the star keyhole in the zone of the speakers at the far west of Rhem 3, and that it would lie between this zone and the hut with the straw roof and the cuspid courtyard at the far east of Rhem 4. But it was a long time ago and he could have changed his mind maybe.
I assume that after completing Rhem III SE Knut will need some good rest, but I look forward to receive some news from him when he’ll start working on Rhem V.

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Adrie Janssen
17/1/2024 01:21:03

2024... still waiting for Knut to finish Rhem 5.... will it happen this century?

goat
17/1/2024 08:27:50

hey.. today is my birthday. will this mean a great, present?
Knut announcing the Fifth!!!!
Pleaseee.

(by the way... i´m playing Rhem II SE right now)

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struzzo
17/1/2024 09:33:53

Happy Birthday Goat!
I hope that you may receive a lot of beautiful gifts, regrettably there are no news about Rhem 5...
Let's hope (?) I still long for it, sigh.

You are lucky for having to play Rhem II SE (in my opinion the best), I already plaied all SE at least twice and don't feel like playing them again at present. I almost remember all of them...

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goat
17/1/2024 10:18:32

Struzzo my lost brother!
so--- no news..... is BAD news concerning our Knut.
sigh

last year I played NEMEZIS. great game, so Detalion.
hope ur OK mate

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struzzo
17/1/2024 17:17:43

Glad of having heard from you my friend!

Shall we think that no news is just... no news? I know that it's a very long time, but let's try to be optimistic on your birthday!

Nemezis was a very good game, though a couple of puzzles were not totally logic. Anyway Detalion is Detalion; fascinating.

I'm OK, thanks. Have a great evening!!!

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